Lets talk about a display and something to control audio. In the first part of this series, I discussed why I decided against using any form of touchscreen due to several drawbacks. This leaves us with limited options for displays.
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Building a Robotics fight control box (RFCB) Part 1: Design goals and buttons
For years, I have been wanting to design a simple control box that starts and stops fights in the Dutch Robot Games arena. The current system works, but it is far from great. The arena marshal has to interact with the competitors, manage audio controls, handle light controls, and keep an eye on the fight. Niels, the main arena marshal, has been doing a great job of this forever, but I wanted to make his life easier.